[in my next post, I will take the piss out of CS Lewis more directly, I promise.]
Alis Dee: breaking my heart and winning the internets.
A related aside; when replaying RPGs, it's really interesting to gen a character of the opposite gender to the one you took in your first trip. Firstly, I find it subtly changes the way you see social tone of the gameworld. (This is particularly so in BGII: Throne of Bhaal - standing there between Sarevok and Imoen, whether you're representing yourself as male or female does make a slight difference, if only in my head.) Secondly, it makes you aware of how the gameworld doles out [relentlessly heteronormative] sexual comfort to each gender. I usually, but not always, go with female characters on first playthroughs, and regularly wind up shocked when situations that were rendered neutrally in that first playthrough are directly, deliberately sexual when I'm playing a man.
I've just got done replaying Neverwinter Nights and it's pretty stunning how much cock-soothing there is thrown in there - everyone from both the two female henchmen to many minor NPCs to one of the major villains is at it. I'm fond enough of Aarin Gend, but after trying it in gamer drag, he feels like famine. Solanas was right; a female PC is asexual, desireless, but a female NPC is an object, a fucktoy. [We will forgive NWN, but only because of Valen. Valen!]
You can always reinterpret a book, but in videogames misogyny is hardwired, right there in the 1s and 0s. It's made invisible to female gamers except in the ultralight of drag. Weirder still is the experience of playing one of those games that were written before gender; I played a little of Final Fantasy I last year, and was confused at the excess of random lesbianism until I realised that the game was assuming that all my self-genned, neutrally presented characters were male.